Two heroes and the abyssal creatures standing in their way
A spirit born from the last ray of the underground sun. Generates light, creates bridges, activates mechanisms. Illuminates the path but attracts predators.
An entity from the primordial darkness of the depths. Invisible in shadow, passes through walls, manipulates shadow objects. Vulnerable in light.
Creatures awakened from a thousand-year slumber. Each one is deadly.
A massive worm that chews through solid rock. Emerges from underground without warning. Stuns with vibrations.
An eyeless creature with a massive maw. Emits a paralyzing scream, immobilizing its prey. Hunts by sound.
An arachnid creature that weaves webs from pure shadow. Traps are invisible to Lumis, but Umbra can destroy them.
A skeleton of a Lithorn warrior, reanimated by dark energy. Guards key passages. Immune to physical attacks.
A giant root infected by a parasitic entity. Ensnares its victim and slowly drags them underground.
A primordial entity from the Earth's core. Consumes all living things. Its awakening destroyed the Lithorn civilization. Click if you dare...
The monsters of Exodus are not just enemies. They are creatures that evolved over millions of years in complete darkness, at depths where sunlight has never reached. They developed ultrasonic vision, the ability to sense heat and rock vibrations.
When the Lithorn civilization attempted to expand their domain deeper, they disrupted the fragile balance of the underground ecosystem. The Soul Devourer is not a monster in the traditional sense. It is the Earth's immune response to the invasion of its depths.